Once again I decided to start writing a blog. I have tried that hobby before, but for a reason or another I have always stopped being interested in it. This time I'm going to try a new approach: planning ahead! So yes, I have written down a lot of different topics I'd like to write about, and planned a sort of a schedule around that. Let's see how it goes this time.
Topics
The topics I have planned ahead so far mostly include some stuff I have been working on lately. I will add things to my ideas list as I encounter something interesting to share. So far the list is somewhat as follows:
- Full-stack gamedev topics
- Benefits of sharing code between backend and frontend
- Backend and client networking
- General topics
- Basic websocket communications
- Advanced UDP communications with NAT penetration
- Client development topics
- UI components and data binding on Unity
- Getting rid of UI spaghetti
- Project management from technical standpoint (devops)
- Automated infrastructure
- CI/CD
- Graphics programming topics
- Command buffer with bytecode interpreter
- Ray tracing basics
- General programming topics
- Project retrospectives
- Book reviews
- Refactoring and code styling
And the list still goes on, and it grows as time passes. It appears that as time has went by I have accumulated quite a lot of topics to write about. That is a good thing, as in my previous attempts at starting up a blog to gain online presence have failed for that reason; I did not come up with something to write about. Fingers crossed it's different this time.